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Tomb Raider DLC Guide: All 12 Packs Included on Android

What the 12 Tomb Raider DLC packs add on Android: bonus skills, weapon upgrades and Lara outfits, all bundled into the mobile release with no extra purchases.

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The Android release of Tomb Raider arrives complete in a way the original launch never was. All 12 DLC packs, sold separately in Tomb Raider's first era, are bundled into the mobile version: skills, weapon upgrades and a wardrobe of outfits for Lara, included from the first install with nothing further to buy.

This guide explains what those packs actually contain and how to access each kind of content in the game. It sits alongside our Tomb Raider Android adventure guide, which covers the base game's systems the DLC plugs into.

Understanding the bundle matters because some of it is easy to miss. Outfits hide in the camp menu, skills sit inside the trees waiting to be bought, and more than one player has finished the campaign without noticing half of what they owned.

Because everything is bundled, this guide contains no prices, no store links and no edition comparisons to agonise over. It is simply a tour of content you already own, much of it easy to walk past.

Players comparing editions across platforms sometimes ask whether anything from the original release is absent here. In terms of single-player content, the Android bundle is the whole catalogue: campaign, tombs, skills, upgrades and wardrobe. What you see in the camp menus is everything there is.

What the 12 Packs Include

The packs divide into three families. Skill packs add abilities to Lara's progression trees, giving the camp interface more to buy with skill points. Weapon packs add upgrades and enhancements that deepen the salvage system. Outfit packs add alternative clothing for Lara, applied at base camps.

Individually these were small purchases in 2013. Together they form a meaningful layer of Tomb Raider: more build variety, stronger late-game weapons and a Lara whose appearance evolves with the player's taste rather than only with the story's costume changes.

The three DLC families:

  • Skill packs for the three branches
  • Weapon upgrade packs
  • Outfit packs for Lara's wardrobe

No Extra Purchases, No Store Hunting

The defining fact of the Android bundle is completeness. There is no DLC storefront inside the game, no pack left to buy and no premium currency. Everything the original release ever sold is present after the single purchase and the game data download.

That also makes the mobile version the simplest way to own the complete edition. Players arriving from other platforms sometimes search for a DLC menu that does not exist here, because there is nothing left to sell them.

The DLC Skills

Bonus skills slot into the existing Survivor, Hunter and Brawler branches, where they appear as additional purchasable nodes once you hold skill points. They broaden build choices: extra combat options, stronger survival tools and specialised abilities that a base-game tree would not offer at the same points in the campaign.

Because they live in the normal trees, they obey the normal rules: bought at camps, permanent once bought, and part of your single campaign profile. Our combat, weapons and skills guide explains how the branches interact when planning a build.

DLC skills behave like normal skills:

  • Bought at camps with skill points
  • Permanent once bought
  • Part of your single campaign profile
  • Visible inside the three branches

The DLC Weapon Upgrades

Weapon-focused packs extend the upgrade ladders that salvage buys at camp, adding performance options for the arsenal beyond the base game's list. They reward the same habits, looting, hunting and tomb raiding for parts, with a higher ceiling at the top.

The practical effect shows in the late game: a fully explored campaign on Android can push weapons further than a base-only run, which slightly softens the final acts' difficulty spike for thorough explorers. The economy underneath is explained in our salvage guide.

The Outfits: Lara's Wardrobe

Outfit packs are the most visible DLC. They add alternative looks for Lara, from practical expedition clothing to styles nodding at her classic adventures, and they are changed at any base camp through the outfit option. The story renders cutscenes in whichever outfit is equipped.

Outfits are purely cosmetic. No jacket improves armour and no classic outfit changes a single statistic, which keeps the choice expressive rather than strategic. Players often settle into a favourite by region, dressing for the mountains or the shantytown as the mood takes them.

Outfit facts:

  • Changed at base camps
  • Purely cosmetic, no stats
  • Appear in cutscenes
  • Included in the Android bundle

How to Access Each Kind of Content

Skills: visit any base camp, open the skills menu and look through all three branches; DLC nodes sit alongside base ones. Weapons: the camp weapons menu lists every upgrade salvage can buy, DLC additions included. Outfits: the camp's outfit option shows the full wardrobe you own.

If something seems missing, the usual cause is simply an early camp in the first hour, where systems unlock progressively as the story teaches them. By the second region, every menu shows its complete contents.

Where each kind lives:

  • Skills: the camp skills menu
  • Weapons: the camp weapons menu
  • Outfits: the camp outfit option
  • Everything included from install

DLC Does Not Change the Story

No pack adds story missions, areas or endings. The campaign, the tombs and the island are identical for every Android player, and guides written for the base game remain accurate. DLC widens how Lara fights and what she wears while doing it, nothing more and nothing less.

That restraint is worth appreciating. The bundle completes the game's systems without fragmenting its narrative, and a first-time player experiences the same story the original audience did, just with a richer toolbox around it.

Does the DLC Unbalance the Game?

Mildly, and in the player's favour. Extra skills and upgrade ceilings give a thorough player more power in the late game than the original balance assumed, which veterans may counter by raising difficulty. New players will simply find the final acts fairer, which few will complain about.

Nothing in the bundle trivialises the early game, where most difficulty lives, because skills and upgrades still cost points and salvage earned at the normal rate. The DLC accelerates the ceiling, not the climb.

Balance effects, honestly:

  • Stronger late-game ceilings
  • No change to the early game
  • Veterans can raise difficulty to compensate
  • New players get a fairer finale

DLC on a Fresh Install and Updates

Because the packs are part of Tomb Raider package, they arrive with the initial installation and its game data, and updates maintain them automatically. There are no separate downloads to manage, no codes to redeem and no regional store differences to navigate.

If an outfit or skill you expect never appears, check first that the game data download finished completely; the bundle rides inside it. Our update guide covers how content arrives through the official channels.

The Complete Edition, Effectively

Between the full campaign, every Challenge Tomb and all 12 DLC packs, the Android release functions as the definitive edition of this game in a single purchase. For newcomers, that completeness is the headline: the entire 2013 experience plus its extras, portable and controller-ready.

It also explains the price and the file size. You are not buying a mobile spin-off; you are buying the whole game and everything that was ever sold for it, and the island needs the storage to prove it.

Conclusion

The DLC story on Android is blissfully simple: everything is included, nothing is left to buy, and the content waits inside the normal menus at every camp. Skills widen builds, weapon packs raise ceilings, and outfits let your Lara look the part.

Check the camp menus thoroughly on your first evening, especially the outfit list and the full skill trees, so the bundle works for you from the start rather than being discovered in the endgame. It was all yours from the first install.

That completeness simplifies advice wonderfully. There is no purchasing research to do, no definitive-edition upgrade path to weigh, and no fear of missing a pack. Install the game, open every menu at the first camp, and the entire catalogue is already at work.

Portrait of Sarah Lindholm

Reviewed by Sarah Lindholm

Adventure Games Reviewer

Sarah Lindholm reviews Android adventure games, with a soft spot for big single player stories that survive the move to mobile. She played the full Yamatai campaign on Android for this site, testing touch, gamepad and keyboard controls, and checks performance, storage and update details on real devices before writing about them.