Autosave and Checkpoints
Tomb Raider saves automatically and frequently: at story beats, area transitions, camp visits, collectible pickups and before and after major encounters. There is no manual save command because there is no need for one; the longest you can ever lose to a death or a crash is a few minutes of play.
Deaths are cheaper still. Dying returns Lara to the most recent checkpoint with the situation reset but your growth intact: skills bought, upgrades applied and collectibles gathered since the last checkpoint are recorded as they happen, so experimentation never costs progress.
The game saves at:
- Story beats and cutscenes
- Area transitions
- Camp visits
- Collectible pickups



