How Enemy Awareness Works
Enemies notice Lara through sight and sound. An awareness indicator fills as an enemy spots movement, faster when she is close, upright and in the open, slower when she is crouched, distant or behind cover. If the indicator empties, the enemy shrugs and returns to patrol; if it fills, the alarm spreads to everyone nearby.
Bodies are evidence. A corpse found by a patrol changes behaviour island-wide in that area: enemies group up, watch each other's backs and search. Stealth therefore rewards hiding kills in grass, behind structures or at the edges of a camp where patrols rarely look.
Enemies notice Lara through:
- Direct line of sight
- Sudden movement nearby
- Loud sprinting and gunfire
- Discovering a body



